Summary:
1. Electronic Arts is shutting down Cliffhanger Games and canceling development on a Black Panther video game project.
2. The closure of Cliffhanger Games affects an unknown number of employees and comes amid layoffs at other EA departments.
3. EA’s recent policy allows laid-off employees to be reassigned to other teams within the company, and the closure is part of a strategic focus on growth opportunities.
Article:
Electronic Arts (EA) recently made the decision to close its subsidiary Cliffhanger Games, resulting in the cancellation of an original video game featuring Marvel’s Black Panther. The news, initially reported by IGN, has raised concerns within the gaming community.
Cliffhanger Games, based in Kirkland, Washington, employed 74 individuals according to LinkedIn. The closure of the studio, founded in 2023 under the leadership of Kevin Stephens, former head of Monolith Productions, has left many employees uncertain about their future in the company.
EA’s decision to shut down Cliffhanger Games is part of a larger restructuring effort aimed at focusing on significant growth opportunities. Despite facing several waves of layoffs in recent years, EA’s overall headcount has increased since 2024, indicating a shift in priorities within the organization.
The closure of Cliffhanger Games adds to a string of shutdowns and layoffs that have impacted the video game industry globally. Companies in the Pacific Northwest, such as Phoenix Labs, Monolith Productions, Rec Room, and Wizards of the Coast’s Project Sigil team, have also experienced similar challenges.
As EA continues to navigate through industry transformations and reorganizations, the fate of Cliffhanger Games serves as a reminder of the evolving landscape of the gaming sector. Players and employees alike are left to ponder the implications of these changes and what they mean for the future of gaming.